Thanks. Is Sophie3D the most advanced, especially it has a purchasable version?
Regardless, is zbuffer easy to implement in Away3D? I am also interested in knowing the polygon roughly supportable to maintain a 20+ frame rate on say a 800x600 screen, among the engines. And which engine has better material support. On Jan 6, 6:42 am, Bastian Schneider <[email protected]> wrote: > sophie3d includes an zbuffer and also the upcoming engine noob3d supports a > framebuffer > > 2011/1/6 bo <[email protected]> > > > > > Wondering why Away3D or any of the flash 3D engines don't support > > zbuffer. It may offer speed up for some scenes too. > > > In theory, the concept is relatively simple to implement, unless it > > doesn't play well with some Away3D or flash components?
