Hi, when creating a face like:
var f:Face = new Face(); f.moveTo(0, 0, 0); f.lineTo(50, -50, 0); f.lineTo(100, -50, 0); f.lineTo(100, 0, 0); f.lineTo(50, 50, 0); f.lineTo( -50, 50, 0); f.lineTo( -100, 0, 0); f.lineTo( -100, -50, 0); f.lineTo( -50, -50, 0); var m:Mesh = new Mesh(); m.addFace(f); var mat:BitmapMaterial = new BitmapMaterial(Cast.bitmap(terrain)); mat.repeat = true; f.material = mat; when applying the BitmapMaterial to the face the face is clipped to a triangle formed with the first two lines. Is there any other way to apply the material or create this type of faces? Regards, Fabio
