Fabrice you rock! Thanks alot :) On Thu, Jan 20, 2011 at 7:12 PM, Fabrice3D <[email protected]> wrote:
> Hi all, > Just to say I have just uploaded an update: version 1.5 > > this time, the installation process should warn you twice. > The first will be as usual. the second one will concern plugins. > I have just added one to the loop that should be distributed to all > installed apps. > > so whats new since 1.448 > - added multiple selection support > --> this was requested a lot. So its done now! :) > press shift/click on meshes to add to selection. > Note that the selection does more than that now, but I guess you'll have to > wait for v2 to find out! > tho face selection is visible in the new plugin. > in case full select, and you wanna go back to single, use select from panel > or release btn on top interface > (need find a trick for that) > > - added Merge > --> select 2 meshes and it merges to one. was also requested a few time. > But I needed have this selection feature first > to prevent use complicated selection panel. > - almost all options for selection are now supporting the multiple > selection > > - finished plugin support front&backend > if you have installed the plugin, then I know it works :) > > - fixed write error on Windows for pathanimation exports to AS3 > This one's for you Michael. The bug was a real bitchy one. > > - added first plugin "MeshEdit 1.0" > I come back to this one (I need fill my blog for a change) > > so quick start: drop a mesh, select it, open plugin > the plugin starts in extrude mode. This means the selection of faces you > make MUST use neighbourgs faces to be valid. > once selected, just cmd drag and let go. extrudes are in 2 tastes for now. > > you can go to move mode, in this state you can select as you wish, and i > have implemented already quiote a lot of little features that > should prevent you to go back to your editor to do simple things. you know > that inverted face you forget, this double face you need, the hole etc... > > note that its in 1.0, i will soon, add next level to it: vertex handling, > region select and more etc... > Its just i wanted release 1.5 now, as I need to concentrate on the next gen > flash stuff... > > and many fixes here and there as usual... > > Cheers! > > Fabrice > > PS: In case you have an old Prefab, and install would fail, delete the > installed app by hand, run the installer again (the prefab.air file on your > desktop) > > PS2: please use the report in Prefab to inform me in case of failures, bugs > or just say hi :) > > PS3: mmm just forgot what PS3 was supposed to be.. ah yes, very soon > another plugin will be added. not from me this time! > > > > > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
