Fabrice you rock! Thanks alot :)

On Thu, Jan 20, 2011 at 7:12 PM, Fabrice3D <[email protected]> wrote:

> Hi all,
> Just to say I have just uploaded an update: version 1.5
>
> this time, the installation process should warn you twice.
> The first will be as usual. the second one will concern plugins.
> I have just added one to the loop that should be distributed to all
> installed apps.
>
> so whats new since 1.448
> - added multiple selection support
> --> this was requested a lot. So its done now! :)
> press shift/click on meshes to add to selection.
> Note that the selection does more than that now, but I guess you'll have to
> wait for v2 to find out!
> tho face selection is visible in the new plugin.
> in case full select, and you wanna go back to single, use select from panel
> or release btn on top interface
> (need find a trick for that)
>
> - added Merge
> --> select 2 meshes and it merges to one. was also requested a few time.
> But I needed have this selection feature first
> to prevent use complicated selection panel.
> - almost all options for selection are now supporting the multiple
> selection
>
> - finished plugin support front&backend
> if you have installed the plugin, then I know it works :)
>
> - fixed write error on Windows for pathanimation exports to AS3
> This one's for you Michael. The bug was a real bitchy one.
>
> - added first plugin "MeshEdit 1.0"
> I come back to this one (I need fill my blog for a change)
>
> so quick start: drop a mesh, select it, open plugin
> the plugin starts in extrude mode. This means the selection of faces you
> make MUST use neighbourgs faces to be valid.
> once selected, just cmd drag and let go. extrudes are in 2 tastes for now.
>
> you can go to move mode, in this state you can select as you wish, and i
> have implemented already quiote a lot of little features that
> should prevent you to go back to your editor to do simple things. you know
> that inverted face you forget, this double face you need, the hole etc...
>
> note that its in 1.0, i will soon, add next level to it: vertex handling,
> region select and more etc...
> Its just i wanted release 1.5 now, as I need to concentrate on the next gen
> flash stuff...
>
> and many fixes here and there as usual...
>
> Cheers!
>
> Fabrice
>
> PS: In case you have an old Prefab, and install would fail, delete the
> installed app by hand, run the installer again (the prefab.air file on your
> desktop)
>
> PS2: please use the report in Prefab to inform me in case of failures, bugs
> or just say hi :)
>
> PS3: mmm just forgot what PS3 was supposed to be.. ah yes, very soon
> another plugin will be added. not from me this time!
>
>
>
>
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
Tel:054-4962254
[email protected]
[email protected]

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