view.x=stage.stageWidth/2; view.y=stage.stageHeight/2; and the enterFrame
function enterFrame(e:Event):void
{
view.render();
trace("this is the xPos: " +view.mouseX + " this is the yPos: " +
view.mouseY);
}
2011/2/1 Peyvand Akhoundzadeh <[email protected]>
> hi guys, i want that mouseX in center of stage is 0.
> thanks you
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> <https://lh6.googleusercontent.com/_LgyXtbJz8Ds/TUe4IiYIpBI/AAAAAAAAABY/YyaPVu-1doU/m.jpg>
>
