To generate a BSP tree for your static objects in a scene you need to import that model in Prefab and export a BSP tree from there:
http://john-wilson.110mb.com/bsp_tutorial/bsp_tutorial_index.html ath. J. On Feb 2, 3:42 pm, juliancruz87 <[email protected]> wrote: > Hi I'd like to know how to create a collision in awa3d version 3.6, > for a object max3ds, I think it is a BSP Tree file, and other things, > but I don't know it. > > I'd like to know how to create a bsp tree file, > is created with a program, or do that is created with a scheme like > xml?, somebody can explain me > I appreciate it !!!! > > thanks at lot everybody
