To generate a BSP tree for your static objects in a scene you need to
import that model in Prefab and export a BSP tree from there:

http://john-wilson.110mb.com/bsp_tutorial/bsp_tutorial_index.html

ath.

J.

On Feb 2, 3:42 pm, juliancruz87 <[email protected]> wrote:
> Hi I'd like to know how to create a collision in awa3d version 3.6,
> for a object max3ds, I think it is a BSP Tree file, and other things,
> but I don't know it.
>
> I'd like to know how to create a bsp tree file,
> is created with a program, or do that is created with a scheme like
> xml?, somebody can explain me
> I appreciate it !!!!
>
> thanks at lot everybody

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