I should have explained a little better; The player starts with 5 shots, every teapot gives another 3
hitting the blue (ice) asteroids freezes the player hitting the red (fire) asteroids slows the players controls down. hitting a torus/circle shape restores the shield hitting a pyramid puts the game into slow motion for about 5 seconds Thanks everyone for your kind words, definitely fills me with drive to get it finished. On Feb 7, 5:16 pm, Peter Kapelyan <[email protected]> wrote: > Sometimes the ship just stops, and doesn't move. why? Also sometimes it > stops shooting? Now quite sure what the powerups are, but it looks like it > will be fun. > > I like the blur when the ship moves fast, and the background animation. > > Thanks for sharing! > > -Pete > > On Mon, Feb 7, 2011 at 11:54 AM, Liam Jones <[email protected]> wrote: > > I've been using the Away3D API as part of a Games Design project for > > University. > > > What do you guys think so far? > > > latest version here:http://dl.dropbox.com/u/5312719/Game.html > > > Note: There's no loader yet, so you may have to reload the page after > > a few seconds. > > > Most of the models on there are place holders I've made so I have > > something to work with whilst I wait for the rest of the group to > > build me some assets. > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
