the texture is loaded automatically by the path defined inside dae file.Also you can do it manually by accessing the object material .
On Sun, Feb 13, 2011 at 9:38 AM, ina <[email protected]> wrote: > In the Basic_LoadModel example, where are the materials stored? I > notice the .3ds is loaded via loader.loadGeometry, but where is the > material texture(?) stored, and what assigns it? -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
