the texture is loaded automatically by the path defined inside dae file.Also
you can do it manually by accessing the object material  .

On Sun, Feb 13, 2011 at 9:38 AM, ina <[email protected]> wrote:

> In the Basic_LoadModel example, where are the materials stored? I
> notice the .3ds is loaded via loader.loadGeometry, but where is the
> material texture(?) stored, and what assigns it?




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