Hello,

First of all, thanks for this Flash's master piece, it's really
helpful.

I'd like to comment my case: I have a customized mesh, with its
geometries, faces, etc. I move it by using "position" and "rotation"
properties, but I don't know if it's possible to apply tweens to a
group of vertex. I don't mean to modify properties as "position"
through tweens, but applying some kind of animation directly to its
geometry. For instance, if I had a mesh with two arms (using vertexs
and faces), would I be able to move one of them by using tweens?

Thanks.

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