Hello, First of all, thanks for this Flash's master piece, it's really helpful.
I'd like to comment my case: I have a customized mesh, with its geometries, faces, etc. I move it by using "position" and "rotation" properties, but I don't know if it's possible to apply tweens to a group of vertex. I don't mean to modify properties as "position" through tweens, but applying some kind of animation directly to its geometry. For instance, if I had a mesh with two arms (using vertexs and faces), would I be able to move one of them by using tweens? Thanks.