Slams head into desk.

Always thought the main mesh (_tree) had to be a single mesh. Hence you
couldnt have more than 1 material as prefab doesn't do face materials.

The _tree can be several meshes so you can do several materials.
eg cube made of 6 planes and 6 materials.

Oh well, learnt something new.
I'll try not to think about how many hours spent on mapping UVs to a single
material :(

ps
thanks

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