If you need to draw rectangle based only on points, not 3D transform, try to use native Flash methods like http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS509D19BB-239B-4489-B965-844DDA611AE7.html
On Feb 22, 1:18 am, richardolsson <[email protected]> wrote: > Hi, > > Take a look at (or use directly) the MovieMaterial in Away3D, which > can retain interactivity and still be drawn as a material on any 3D > surface. If you use a plane in Away3D on which you move the vertices > per the data that you receive from mocha, you can use the > MovieMaterial out of the box and it should do what you want. > > Cheers > /R > > On Feb 22, 12:15 am, "n:ko" <[email protected]> wrote: > > > > > Hi all, > > > I am currently working on a project where we do motion tracking with > > After Effects and Mocha. > > I would like to apply a transformation to a movieClip based on the > > tracking data sent by Mocha (positions (x,y) of the 4 corners of the > > target MovieClip). It's quite easy to do on an image using the method > > graphics.drawTriangles. > > But I am looking for a way to apply the same distortion to a > > MovieClip, to keep it interactive all the time... > > > Do you guys have any idea / link that could help me? > > > Thanks in advance, > > > n:ko
