1. I would guess you already have some scaling on the child in your 3d app. maybe try clone.scaleX *=0.9 clone.scaleY *=0.9 clone.scaleZ *=0.9
2. BehindClone.ownCanvas = true; BehindClone.screenZOffset = 200 InfrontClone.ownCanvas = true; InfrontClone.screenZOffset = 100 something like that.
