1.
I would guess you already have some scaling on the child in your 3d app.
maybe try
clone.scaleX *=0.9
clone.scaleY *=0.9
clone.scaleZ *=0.9

2.
BehindClone.ownCanvas = true;
BehindClone.screenZOffset = 200

InfrontClone.ownCanvas = true;
InfrontClone.screenZOffset = 100

something like that.

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