hello i would like to use mesh.lookat on a nested object to make it turn to a point that's in the root of the scene. does away3d have utils to calculate a point from one coordinate space to other?
tnx v
hello i would like to use mesh.lookat on a nested object to make it turn to a point that's in the root of the scene. does away3d have utils to calculate a point from one coordinate space to other?
tnx v