I'm having a problem while managing the childs of the scene in Broomstick.

Those are the passages i made:
- Create a cube and keep a reference to it
- Add the cube to the scene [view.scene.addChild(mycube);]
- Remove the cube from the scene [view.scene.removeChild(mycube);]
- Add it again to the scene. You won't see it and the stats will shows
0 poligons in the counter
- Try to remove it, you get an error on the removeNode method of
NodeBase (of course)

I'm trying to get a clue on what's going wrong but no luck so far

btw, any primitive or loaded model will cause the same problem

Bianco Alessandro

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