I'm having a problem while managing the childs of the scene in Broomstick. Those are the passages i made: - Create a cube and keep a reference to it - Add the cube to the scene [view.scene.addChild(mycube);] - Remove the cube from the scene [view.scene.removeChild(mycube);] - Add it again to the scene. You won't see it and the stats will shows 0 poligons in the counter - Try to remove it, you get an error on the removeNode method of NodeBase (of course)
I'm trying to get a clue on what's going wrong but no luck so far btw, any primitive or loaded model will cause the same problem Bianco Alessandro
