Has anyone implemented Augmented Reality Application on Adobe Air for
Android using Away3DLite?

I’m having trouble with the following:
I have implemented Augmented Reality application for android using Adobe Air
for Android, FLARManager, Away3DLite.
The program works fine on flash, However when i publish it on my mobile
phone (HTC Nexus One) or run it on the emulator my camera doesn’t activate
and all i can see is the colour of my background and the framerate display.

I think that the problem is the Camera3D that i have used which is the
FLARCamera_Away3DLite from FLARManager.

This is how I set my camera

import com.transmote.flar.camera.FLARCamera_Away3DLite;

private var camera3D:FLARCamera_Away3DLite;

this.camera3D = new FLARCamera_Away3DLite(this.flarManager, new Rectangle(0,
0, this.stage.stageWidth, this.stage.stageHeight));

I have also implementing it with HoverCamera3D and i have the same problem.

I will really appreciate any advice i can get from you.

Thank you George

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