Has anyone implemented Augmented Reality Application on Adobe Air for Android using Away3DLite?
I’m having trouble with the following: I have implemented Augmented Reality application for android using Adobe Air for Android, FLARManager, Away3DLite. The program works fine on flash, However when i publish it on my mobile phone (HTC Nexus One) or run it on the emulator my camera doesn’t activate and all i can see is the colour of my background and the framerate display. I think that the problem is the Camera3D that i have used which is the FLARCamera_Away3DLite from FLARManager. This is how I set my camera import com.transmote.flar.camera.FLARCamera_Away3DLite; private var camera3D:FLARCamera_Away3DLite; this.camera3D = new FLARCamera_Away3DLite(this.flarManager, new Rectangle(0, 0, this.stage.stageWidth, this.stage.stageHeight)); I have also implementing it with HoverCamera3D and i have the same problem. I will really appreciate any advice i can get from you. Thank you George
