Anyone know how to calculate a 3D coord of an ObjectContainer3D to 2D in Away3D Broomstick? I remember some very simple formula like
var p:Vector3D = _container3D.sceneTransform.position;
var x:Number = p.x / p.z;
var y:Number = p.y / p.z;
... but this doesn't work. I guess there's more to it than that but I
can't figure it out so far.
