Anyone know how to calculate a 3D coord of an ObjectContainer3D to 2D
in Away3D Broomstick? I remember some very simple formula like

                        var p:Vector3D = _container3D.sceneTransform.position;
                        var x:Number = p.x / p.z;
                        var y:Number = p.y / p.z;

... but this doesn't work. I guess there's more to it than that but I
can't figure it out so far.

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