Hi,

8x8x8 cubes means >6000 triangles which might be too heavy to render
in Flash Player 10. Consider using less cubes.

Also, which and how many materials are you using? Does each cube have
it's own material instance?


Cheers
/R


On Mar 15, 10:55 am, sabkaraja <[email protected]> wrote:
> Hi
>
> I am trying to build a proto of a rubik cube (kind of) game which has
> 8x8x8 cubes. However, the FPS drops down to 3-4 on my system. I
> believe this is due to rendering all the cubes in each frame.
>
> Is there a way to prevent the engine to render cubes that are hidden
> from view?
>
> thanks
> Rajesh

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