Hi dears!

first of all : i am new in away3D and until now enjoy it, but.. >-:

i have made a simple(very simple) 3D project (below):
[code]
package {
        import away3d.cameras.*;
        import away3d.containers.*;
        import away3d.core.utils.*;
        import away3d.lights.*;
        import away3d.materials.*;
        import away3d.primitives.*;


        import flash.display.Sprite;
    import flash.events.*;
    import flash.display.BitmapData;
    import flash.display.Bitmap;


        public class mytest2 extends Sprite {
                private var scene:Scene3D;
                private var camera:Camera3D;
                private var view:View3D;
                private var cubeMaterial:BitmapMaterial;
                private var boxes:Array = [];
                public function mytest2()
        {
                        trace("hi");
                }
        }

}
[/code]

i test no packaging code too ( use init(); etc etc..)

then expot its swf and my end is load it in another swf.
for this(loading) i use GreenSock classes(loadermax).

when click button to load, this message appear in OUTPUT window:
[code]
     VerifyError: Error #1014: Class flash.geom::Vector3D could not be
found.

     ReferenceError: Error #1065: Variable BlueImage is not defined.

     ReferenceError: Error #1065: Variable mytest2 is not defined. //
if use package

     ReferenceError: Error #1065: Variable MainTimeline is not
defined.// if use init(); etc...
[/code]

att: i test this too:

[code]
     this.addEventListener(Event.ADDED_TO_STAGE,added);

     function added(e:Event):void{
         init();
     }
[/code]
but....no change

i use FlashPlaye 10 and Adobe Flash CS4. whats your idea?

thanks ...

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