I have complied http://derschmale.com/demo/away3d/shadedHead/ for Away3D 3.6 current SVN (converting Number3D and MatrixAway3D to native Vector3D and Matrix3D as usual), but the ambient light does not work. I cannot see why, any ideas?
I have complied http://derschmale.com/demo/away3d/shadedHead/ for Away3D 3.6 current SVN (converting Number3D and MatrixAway3D to native Vector3D and Matrix3D as usual), but the ambient light does not work. I cannot see why, any ideas?