Hi all, I was thinking of doing a simple plane with a spotlight waving on a phong shaded "bas relief".
however, in order to keep things as simple as possible, I was thinking of only using the Pixelbender .pbj as shader on a source picture as there would not be any rotations or anything else.. just the spotlight waing around on the pic (yeah it's for an Amiga style effect :).. So made my main picture, used crazybump do create NormalMaps, PhongMaps etc from it... but now, I'm wondering how I can use them with the pixelbender shader.. so if anyone can help :)
