Hi all,

I was thinking of doing a simple plane with a spotlight waving on a
phong shaded "bas relief".

however, in order to keep things as simple as possible, I was thinking
of only using the Pixelbender .pbj as shader on a source picture as
there would not be any rotations or anything else.. just the spotlight
waing around on the pic (yeah it's for an Amiga style effect :)..

So made my main picture, used crazybump do create NormalMaps,
PhongMaps etc from it... but now, I'm wondering how I can use them
with the pixelbender shader..

so if anyone can help :)

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