Yes, this file is failing too, when being embedded:

# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
# File Created: 24.03.2011 16:33:58

#
# object Tree_t01_01
#

v  -5041.4390 412.6709 -5179.2549
v  -4313.0371 447.0747 -5179.2549
v  -4344.5708 1114.7034 -5201.0654
v  -5072.9722 1080.2996 -5201.0654
v  -4530.3560 446.4643 -4883.7456
v  -4893.5854 408.6882 -5514.9272
v  -4925.1187 1076.3169 -5536.7383
v  -4561.8896 1114.0930 -4905.5566
v  -4871.3809 430.3571 -4883.7456
v  -4506.2085 426.9847 -5514.9277
v  -4537.7417 1094.6135 -5536.7383
v  -4902.9146 1097.9858 -4905.5566
# 12 vertices

vn -0.0015 0.0326 0.9995
vn 0.8658 0.0246 -0.4997
vn 0.8643 0.0571 0.4997
vn 0.0015 -0.0326 -0.9995
vn -0.8658 -0.0246 0.4997
vn -0.8643 -0.0571 -0.4997
# 6 vertex normals

vt 0.0000 0.0452 0.0000
vt 1.0000 0.0452 0.0000
vt 1.0000 0.9623 0.0000
vt 0.0000 0.9623 0.0000
# 4 texture coords

g Tree_t01_01
s 1
f 1/1/1 2/2/1 3/3/1 4/4/1
f 5/1/2 6/2/2 7/3/2 8/4/2
f 9/1/3 10/2/3 11/3/3 12/4/3
f 1/1/4 4/4/4 3/3/4 2/2/4
f 5/1/5 8/4/5 7/3/5 6/2/5
f 9/1/6 12/4/6 11/3/6 10/2/6
# 6 polygons

It's simple tree consisting of 6 polygons.

On 24 мар, 18:47, Fabrice3D <[email protected]> wrote:
> I'll look at this asap for 3ds
>
> > Most models in .obj format seems to be parsed properly when using
> > embedded model, but some models still throws error.
>
> do you mean here some embedded obj are failing as well?
> same error?
>
> fabrice
>
> On Mar 24, 2011, at 4:19 PM, MADCATX wrote:
>
>
>
> > Hello, I'm trying to load embedded model files, but  without success.
> > Following code produces error:
>
> > [Embed(source="model.3ds", mimeType="application/octet-stream")]
> > private var modelObj:Class;
>
> > public function LoadModel() :void
> > {
> >    ResourceManager.instance.parseData(new modelObj(), "model", true,
> > Max3DSParser);
> > }
>
> > Error Thrown:
>
> > Error #1034: Type Coercion failed: cannot convert
> > ResourceLoadSession@1f82c151 to away3d.loading.IResource.
> > Fault, ResourceManager.as:179
>
> > The following code works alright:
>
> > public function LoadModel() :void
> > {
> >    ResourceManager.instance.getResource("model.3ds", true);
> > }
>
> > Most models in .obj format seems to be parsed properly when using
> > embedded model, but some models still throws error. 3ds files always
> > throw error when are being parsed from embedded file.

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