do I understand right that if you set scaleX of the view (DisplayObject) to
-1, the faces are inverted?

Z.

On Mon, Mar 28, 2011 at 6:45 PM, John Brookes <[email protected]> wrote:

> Nope that makes the faces inverted :(
>
> Cant then flip faces on the model as its a shared scene with 3 views, two
> of which should be mirrors of the main view.
>
> Anbody any ideas?
>
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