do I understand right that if you set scaleX of the view (DisplayObject) to -1, the faces are inverted?
Z. On Mon, Mar 28, 2011 at 6:45 PM, John Brookes <[email protected]> wrote: > Nope that makes the faces inverted :( > > Cant then flip faces on the model as its a shared scene with 3 views, two > of which should be mirrors of the main view. > > Anbody any ideas? > >> >> >
