This is an excellent idea! I'll add it asap!

Fabrice

On Mar 29, 2011, at 18:21, Dave <[email protected]> wrote:

> I would like to suggest that the interface for the ResourceManager (and 
> internally ResourceLoadSession and AssetLoader) be expanded to allow the 
> addition of an externally defined parser class. I do see that the 
> getResource() method allows the passing of a parser class, but that isn't as 
> convenient as setting up the parser once, and then allowing the "auto 
> detection based on extension" algorithm to determine which parser to use.
> 
> I suggest an interface in ResourceManager near this:
>  public function addParser(parser:Class):void
> 
> This interface would imply that we could have file type "collisions", and 
> some arbitration might have to be put into place to figure out which parser 
> "wins" when a file type collision occurs.  It could be that any externally 
> provided parser always takes precedence over an internal one. I'm open to 
> solutions here.
> 
> Why do I want this?  It is my goal to be able to take a new away3d drop 
> without having to merge it with local changes I've made.  I would rather "add 
> to away3d" by creating external code and "plugging it in".  Resource 
> Management is one place that needs to be pluggable in this regard.
> 
> -Dave

Reply via email to