title pretty much tells what i wonder, i know a story (http://goo.gl/KpyL) in 3d computer graphics people used to use lines except curves, and a guy sad let's use curves for this, because there was no way to make a smoth sphere. and i can guess with flash player 10 it is cpu intensive. My question is when we will use curves on models and other shapes? i still see crappy models on fp 11 demos. Thanks
- [away3d] Why using lines exept curves for models and other shape... viaria
