Not that you guys need anything else to do right now, but it might be
interesting to develop a 4D version of Away3D that would be able to
manipulate hypercubes and other 4D solids.  Here's a link to a 4D
rubik's cube built in Java (a little broken since my last JRE
update).

http://www.superliminal.com/cube/applet.html

I would imagine that it would be relatively simple to add an extra
dimension to the engine, starting by creating a Vector4D, but figuring
out how to render the 4D model to screen might be a lot of work.

I can't think of a single practical application that would even begin
to justify the work involved, so it's not a very serious suggestion.

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