Excellent, I'll check that out :)

Cheers!

On Apr 6, 10:51 am, Snownova <[email protected]> wrote:
> I've encounted the same problem and devised a fix, suggested it for
> implementation a week ago. You can find it in this thread:
>
> http://groups.google.com/group/away3d-dev/browse_thread/thread/9989b8...
>
> On 6 apr, 10:08, themightyatom <[email protected]> wrote:
>
>
>
>
>
>
>
> > During my Broomstick experimenting came across mouse peculiarity.
> > Yes, it's alpha, just though I'd log it and offer a work around for
> > now :)
>
> > If you sepcify a height and width for your View, 2 things happen.
> > First you get a black box the size of you stage3D, at stage 0,0
> > (I'm assuming thats another Context3D that's not in use)
> > The second thing is mouse events go out of wack.
>
> > Example working 
> > perfectly:http://www.videometry.net/broomstick/mouseEventsF.html
>
> > Same example with View positioned, and less than full stage 
> > size:http://www.videometry.net/broomstick/mouseEvents.html
>
> > Source:http://www.videometry.net/broomstick/MouseEventTest.ashttp://www.vide...
>
> > Another thing I've noticed is that making a Molehill window smaller
> > scales the actual coordinate system,
> > rather than showing less of the scene, and still returns scale = 1
>
> > Hope this saves someone some time :)

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