Found a little bug, when I exported my model as an AS3 class for away3dlite I got a runtime error in applyMaterialToMesh - a null object reference. Turns out in buildMeshes there is this bit:
oList.push(mesh); but mesh (a local var) had not been initialized. The problem was fixed by simply changing it to: oList.push(this); Just an FYI for Fabrice and anyone else who runs across this problem. Loving the program, Fabrice. I just started using it, and it is already an invaluable tool!
