I have a 3.5 version away3D .
Model(genereted from prefab) loaded up on stage and has coordinates
(0,0,0).

model.x=model.y=model.z=0;//--All is o'key and works well.

I try to load this model(genereted for ver 3.6 from prefab) to stage
with ver. 3.6
And can not understand why now I have the next:

model.x=model.y=0;
model.z=30;

I have not any code for modify coordinate of my model after loading.
What is this? Is this a bug of ver 3.6 or it's a feature?

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