I guess you need to reload the buffers into Context3D which is probably
doesn't happen automatically when rendering.
Still did not test vert manipulation in Away but in Flare3D I accessed
directly context3d and updated it with the modified buffer on each frame.

On Mon, Apr 11, 2011 at 2:24 PM, John Brookes <jbp...@googlemail.com> wrote:

> I can do someting like
>
> plane = new Plane(new ColorMaterial(0xff0000),250,250);
> scene.addChild(plane)
> SubGeometry(plane.geometry.subGeometries[0]).vertexData[0] += 100;
>
> And that works. No idea if thats the best way.
>
> But
> SubGeometry(plane.geometry.subGeometries[0]).vertexData[0] += 100;
>
> Inside the enterframe it has no effect.
>
> Possible way?
>



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Michael Ivanov ,Programmer
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