I have been trying ways to export an MD5 from 3DS with an exporter
script (der_toms or berserker). But the object needs to be rigged with
bones correctly otherwise it will not import. I managed to only get
models working with biped rigging so far. I don't think it is possible
to create objects like four legged animals or vehicles in MD5. I also
found no way to import the MD5s texture.


On Apr 20, 11:22 am, Arun V <[email protected]> wrote:
> Hi,
>
>  In the molehill examples I have downloaded from Away3D website there
> are objects of type md5mesh and supporting animation
> files md5anim.My doubt is if i have an object in 3DMAX or maya how do
> i export in to these formats.Is there any plugin available?
>
> Thanks in Advance
>
> --Arun V

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