I have been trying ways to export an MD5 from 3DS with an exporter script (der_toms or berserker). But the object needs to be rigged with bones correctly otherwise it will not import. I managed to only get models working with biped rigging so far. I don't think it is possible to create objects like four legged animals or vehicles in MD5. I also found no way to import the MD5s texture.
On Apr 20, 11:22 am, Arun V <[email protected]> wrote: > Hi, > > In the molehill examples I have downloaded from Away3D website there > are objects of type md5mesh and supporting animation > files md5anim.My doubt is if i have an object in 3DMAX or maya how do > i export in to these formats.Is there any plugin available? > > Thanks in Advance > > --Arun V
