For some reason the scale function in Object3D.as has _scaleValuesDirty = false; commented out
Uncomment that and it would work. or leave that alone and use var mclone:ObjectContainer3D = ObjectContainer3D(container.getChildAt(0).clone()); var m:Matrix3D = mclone.transform.clone(); m.appendScale(2, 2, 2); mclone.transform = m; mclone.x = 240; view.scene.addChild(mclone); Alpha so things will change
