For some reason the scale function in Object3D.as has
_scaleValuesDirty = false;
commented out

Uncomment that and it would work.
or leave that alone and use

var mclone:ObjectContainer3D =
ObjectContainer3D(container.getChildAt(0).clone());
var m:Matrix3D = mclone.transform.clone();
m.appendScale(2, 2, 2);
mclone.transform = m;
mclone.x = 240;
view.scene.addChild(mclone);

Alpha so things will change

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