I found the solution! You need to specify the coordinates of the new Vector3D. If you don't do this, the colission mesh is created at Vector3D(0,0,0).
Example: physics.createMesh(Mesh(mclone), new Vector3D(0,-40,1500), new Matrix3D(), 10, 10);
I found the solution! You need to specify the coordinates of the new Vector3D. If you don't do this, the colission mesh is created at Vector3D(0,0,0).
Example: physics.createMesh(Mesh(mclone), new Vector3D(0,-40,1500), new Matrix3D(), 10, 10);