Hey Martin

this bug was caught and fixed in the current trunk of the fp10 svn - please
try using this instead of the zip file code for the time being.

A zip update for Flex 4.5.0.19786 will be released with the next major
version release of Away3D fp10

cheers

Rob


On Fri, Apr 22, 2011 at 11:13 PM, martinpagh <
[email protected]> wrote:

> Compiling and running the class at the end of this post with Flex
> 4.5.0.19786 and targeting FP 10.2 fails at runtime with the latest
> Away3D 3.6 trunk (rev 3126). The same class builds and runs just fine
> with Flex 4.1 targeting FP 10.1.
>
> Any idea what the problem is? Away3D doesn't seem to be compatible
> with that SDK, and that also happens to be the SDK Flash CS5.5 ships
> with, so it's going to be a problem there. The problem doesn't exist
> with latest trunk of Away3DLite
>
> Here are the compiler settings:
> ---------------
> Compiler arguments:
>  -output
>    /Users/martinpaghludvigsen/Documents/workspace/Away3DTemplate/bin/
> SimpleSelfContained.swf
>  -+flexlib=
>    /Users/martinpaghludvigsen/flex_sdk_4.5.0.19786/frameworks
>  --compiler.debug=true
>  --debug-password=
>  --compiler.source-path+=
>    /Users/martinpaghludvigsen/Documents/workspace/Away3DTemplate/src,
>    /Users/martinpaghludvigsen/Documents/workspace/Away3DLite/src,
>    /Users/martinpaghludvigsen/Documents/workspace/Away3D_FP10/src
>  --compiler.library-path+=
>    /Users/martinpaghludvigsen/flex_sdk_4.5.0.19786/frameworks/libs/
> player/10.2/playerglobal.swc
>  -static-link-runtime-shared-libraries=
>    true
>  -target-player=10.2
>  -library-path+=
>    /Users/martinpaghludvigsen/flex_sdk_4.5.0.19786/frameworks/locale/
> en_US
>  -default-size=550,400
>  --
>    /Users/martinpaghludvigsen/Documents/workspace/Away3DTemplate/src/
> SimpleSelfContained.as
>
> The runtime error:
> ---------------------
> ReferenceError: Error #1065: Variable _init is not defined.
>        at away3d.core.utils::Init/getBoolean()[/Users/martinpaghludvigsen/
> Documents/workspace/Away3D_FP10/src/away3d/core/utils/Init.as:114]
>        at away3d.containers::View3D()[/Users/martinpaghludvigsen/Documents/
> workspace/Away3D_FP10/src/away3d/containers/View3D.as:591]
>        at SimpleSelfContained/initEngine()[/Users/martinpaghludvigsen/
> Documents/workspace/Away3DTemplate/src/SimpleSelfContained.as:29]
>        at SimpleSelfContained()[/Users/martinpaghludvigsen/Documents/
> workspace/Away3DTemplate/src/SimpleSelfContained.as:22]
>
>
> My simple class:
> --------------
> package
> {
>        import away3d.cameras.Camera3D;
>        import away3d.containers.Scene3D;
>        import away3d.containers.View3D;
>        import away3d.primitives.Sphere;
>
>        import flash.display.Sprite;
>        import flash.events.Event;
>
>        public class SimpleSelfContained extends Sprite
>        {
>                protected var scene : Scene3D;
>                protected var camera : Camera3D;
>                protected var view : View3D;
>
>                public function SimpleSelfContained()
>                {
>                        initEngine();
>                        initScene();
>                        initListeners();
>                }
>
>                protected function initEngine() : void
>                {
>                        view = new View3D();
>                        scene = view.scene;
>                        camera = view.camera;
>                        addChild(view);
>                        view.x = stage.stageWidth / 2;
>                        view.y = stage.stageHeight / 2;
>                }
>
>                protected function initListeners() : void
>                {
>                        addEventListener(Event.ENTER_FRAME, onEnterFrame);
>                }
>
>                protected function onEnterFrame(event : Event) : void
>                {
>                        view.render();
>                }
>
>                protected function initScene() : void
>                {
>                        scene.addChild(new Sphere());
>                }
>        }
> }
>
>


-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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