Glad to hear it, although I certainly hope they don't try to use
Flash's terribly inaccurate Timer class for it

On Apr 23, 1:14 pm, Dave <[email protected]> wrote:
> The algorithm is as simple as measuring the time a frame takes, and applying
> that much of the animation.
>
> Yes, Away3D broomstick will have that - very very fundamental requirement.
>
> -Dave

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