You could use Jiglib physics. http://www.jiglibflash.com/
On Apr 23, 6:17 pm, andrew barry <[email protected]> wrote: > Hi, > In away3D how do you do collision detection or do you need another 3rd > party product?
You could use Jiglib physics. http://www.jiglibflash.com/
On Apr 23, 6:17 pm, andrew barry <[email protected]> wrote: > Hi, > In away3D how do you do collision detection or do you need another 3rd > party product?