Hi,

I'm trying to load an OBJ file that makes use of some pretty nifty UV
assignment.
The same material is used on both halves of teh object, as well as
being reused on
several flat wooden surfaces. Through the obj importer I only get the
material on one
half of the object, as seen here:

http://www.videometry.net/broomstick/uvMirror.png

I've tried repeat=true and bothsides=true, but no difference.
Is there any reason why negative UV's should fail?
Any other ideas? The model loads and shows correctly in MAX.
I've tried importing and exporting in different formats but always
the same result.

Cheers,

Pete

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