Hi, I'm trying to load an OBJ file that makes use of some pretty nifty UV assignment. The same material is used on both halves of teh object, as well as being reused on several flat wooden surfaces. Through the obj importer I only get the material on one half of the object, as seen here:
http://www.videometry.net/broomstick/uvMirror.png I've tried repeat=true and bothsides=true, but no difference. Is there any reason why negative UV's should fail? Any other ideas? The model loads and shows correctly in MAX. I've tried importing and exporting in different formats but always the same result. Cheers, Pete
