The funny part is that internally Away generates submeshes per materials. :)
but yes awd 2 should support multiple materials, also note that awd1 is able to do this, the problem isn't in the format but the way Prefab works. Fabrice On Apr 26, 2011, at 7:31 PM, craig_b wrote: > Hi all, > > I was reading up on AWD2 and am really looking forward to it. But I > was wondering if there are plans to make AWD2 support multiple > materials per mesh instead of the limitation AWD1 has of one material > per mesh? Sorry if I am getting that wrong since the only way I know > to create an AWD1 file is via Prefab. But it only allows one material > per mesh. > > Thanks!
