The funny part is that internally Away generates submeshes per materials. :)

but yes awd 2 should support multiple materials, also note that awd1 is able to 
do this, the problem isn't in the format but
the way Prefab works.

Fabrice 

On Apr 26, 2011, at 7:31 PM, craig_b wrote:

> Hi all,
> 
> I was reading up on AWD2 and am really looking forward to it.   But I
> was wondering if there are plans to make AWD2 support multiple
> materials per mesh instead of the limitation AWD1 has of one material
> per mesh?   Sorry if I am getting that wrong since the only way I know
> to create an AWD1 file is via Prefab.  But it only allows one material
> per mesh.
> 
> Thanks!

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