I am just learning to use the camera on away3D.
What happens is that I place 3 objects on screen and move the camera
left and right.
The problem is that when i move the camera the objects move on each
other as well.
If I move the camera left the cube in the middle appears to move on
the 1st cube and moving right is the same.
scene = new Scene3D();
cam = new Camera3D();
cam.z= -1000; // make sure it's positioned away from
the default
0,0,0 coordinate
view = new View3D({camera:cam,x:250,y:200});
addChild(view);
cube2=new Cube({material:"blue#",x:0,y:-150,z:50,width:200,height:
20,depth:2000});
view.scene.addChild(cube2);
cube= new Cube({material:"red", depth:200, width:100,
height:300,x:
220,y:-150,z:200});
view.scene.addChild(cube);
cube3=new
Cube({material:"blue#",x:400,y:-150,z:50,width:200,height:
20,depth:2000});
view.scene.addChild(cube3);
.....
if (dict[Keyboard.LEFT ]==true) {
cam.moveLeft(10);
}// Left
if (dict[Keyboard.RIGHT ]==true) {
cam.moveRight(10);
}