Hello,

i create a Sprite3D with a BitmapMaterial, and then i added it to the
scene all is fine.
Noew i add an eventhanlder to the Sprite but no event will trigger. I
test two methods

here the snippets

sprite3D.addEventListener(MouseEvent.MOUSE_DOWN,
                        function(evt:MouseEvent):void {
                                        framerate.text = "blablabla";
                        }
                );

sprite3D.addEventListener(MouseEvent3D.MOUSE_DOWN,
                        function(evt:MouseEvent3D):void {
                                        framerate.text = "blablabla";
                        }
                );

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