so would I do something like this? I tried it this way trace returned
nothing.

bitmapMaterial = new BitmapFileMaterial("Panorama.jpg");
bitmapMaterial.smooth = true;
bitmapMaterial.addEventListener(ProgressEvent.PROGRESS,onProgress);

var pano:Sphere = new Sphere({material:bitmapMaterial, radius:2000, x:
0, y:0, segmentsH:20, segmentsW:20});
view.scene.addChild(pano);
pano.scaleX = -1;

function onProgress(e:ProgressEvent):void
{
   //you can get the bytesloaded and bytestotal out of the info
   var bytesloaded:Number = e.bytesLoaded
   var bytestotal:Number = e.bytesTotal
   trace(bytesloaded);

}

thanks again for Help.

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