so would I do something like this? I tried it this way trace returned
nothing.
bitmapMaterial = new BitmapFileMaterial("Panorama.jpg");
bitmapMaterial.smooth = true;
bitmapMaterial.addEventListener(ProgressEvent.PROGRESS,onProgress);
var pano:Sphere = new Sphere({material:bitmapMaterial, radius:2000, x:
0, y:0, segmentsH:20, segmentsW:20});
view.scene.addChild(pano);
pano.scaleX = -1;
function onProgress(e:ProgressEvent):void
{
//you can get the bytesloaded and bytestotal out of the info
var bytesloaded:Number = e.bytesLoaded
var bytestotal:Number = e.bytesTotal
trace(bytesloaded);
}
thanks again for Help.