Bitmaps should be recognized and if they are not then that's a bug
that i will fix. Thanks for letting us know!

The texture error I'm not sure about, but have you tried with a square
texture, or disabling mipmapping on the material before the first
render()?

/R

On May 16, 6:38 am, Choons <[email protected]> wrote:
> So I have been trying to get Broomstick to load some old obj/mtl files
> from CB Model Pro. First I was getting 'unable to load mtl' errors
> until Richard told me I should use the GitHub build. Did that, and the
> load error went away, but then I was getting Error #2044: Unhandled
> IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
> Looking at the mtl and texture file I noticed it uses a .bmp texture
> which I thought may be the issue, so I saved a jpg version of the bmp
> texture and changed the mtl to reference that instead. Now I'm getting
> Error #3700: A texture sampler binds an incomplete texture. Looking
> around on the forum here I see it might be mipmap or power2 issue. The
> jpg version of the texture is 256 X 1024 so that's power2 but not
> square so don't know if that's a problem. Anyone had/solved this kind
> of problem?

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