Bitmaps should be recognized and if they are not then that's a bug that i will fix. Thanks for letting us know!
The texture error I'm not sure about, but have you tried with a square texture, or disabling mipmapping on the material before the first render()? /R On May 16, 6:38 am, Choons <[email protected]> wrote: > So I have been trying to get Broomstick to load some old obj/mtl files > from CB Model Pro. First I was getting 'unable to load mtl' errors > until Richard told me I should use the GitHub build. Did that, and the > load error went away, but then I was getting Error #2044: Unhandled > IOErrorEvent:. text=Error #2124: Loaded file is an unknown type. > Looking at the mtl and texture file I noticed it uses a .bmp texture > which I thought may be the issue, so I saved a jpg version of the bmp > texture and changed the mtl to reference that instead. Now I'm getting > Error #3700: A texture sampler binds an incomplete texture. Looking > around on the forum here I see it might be mipmap or power2 issue. The > jpg version of the texture is 256 X 1024 so that's power2 but not > square so don't know if that's a problem. Anyone had/solved this kind > of problem?
