ok that works and tnanks for the reply as I am a beginner and it isnt always easy to google and answer . Any problem with sacrificing speed for this method? I ask because should I use a spring cam for 3rd person game?
var target:Vector3D = camera.lookingAtTarget; camera.moveTo(player.x, player.y+80, player.z); camera.rotationY=player.rotationY; camera.moveBackward(200);
