ok that works and tnanks for the reply as I am a beginner and it isnt
always easy to google and answer
.
Any problem with sacrificing speed for this method? I ask because
should I use a spring cam for 3rd person game?

var target:Vector3D = camera.lookingAtTarget;

camera.moveTo(player.x, player.y+80, player.z);
camera.rotationY=player.rotationY;
camera.moveBackward(200);


Reply via email to