I DID IT!

Here is the code:
http://pastebin.com/zcjrFrWn

try it out ;)

On 16 Mag, 12:44, Andrea Silvestri <[email protected]>
wrote:
> ..... I noticed that even the movement of the camera is not so right
> after all. Try to rotate the camera of 90 deg first and then try to move
> it left or right and you'll see the problem
>
> Il 16/05/2011 12:33, Miroku ha scritto:
>
>
>
> > Hi!
> > This is the project I'm making.
> > I think I'm done with camera moving. But my problem is rotating it
> > AFTER it's been moved.
> > Look at the project here:http://dl.dropbox.com/u/4064417/CameraTryout.rar
> > Why does it rotates in this strange manner?
>
> > On 13 Mag, 12:22, Miroku<[email protected]>  wrote:
> >> Hi everyone!
> >> If anyone have ever tried 3D Studio Max, Maya, Blender or others would
> >> know what I'm talking about.
> >> I need to reproduce the movement of the camera exactly like in the
> >> Perspective viewport of 3D Studio Max:
>
> >> - rotating around a spot (keeping left mouse button 
> >> pressed)http://dl.dropbox.com/u/4064417/CameraRotate.avi
>
> >> - moving camera right, left, up and down freely (right mouse 
> >> button)http://dl.dropbox.com/u/4064417/CameraMoves.avi
>
> >> I managed to make the camera rotate around a target, but I really
> >> can't do the second part.
> >> Here is the code:http://pastebin.com/LJKM8uAT
>
> >> Hope I've been clear...
> >> can someone help me please?
>
> >> Thank you in advance =)

Reply via email to