I DID IT! Here is the code: http://pastebin.com/zcjrFrWn
try it out ;) On 16 Mag, 12:44, Andrea Silvestri <[email protected]> wrote: > ..... I noticed that even the movement of the camera is not so right > after all. Try to rotate the camera of 90 deg first and then try to move > it left or right and you'll see the problem > > Il 16/05/2011 12:33, Miroku ha scritto: > > > > > Hi! > > This is the project I'm making. > > I think I'm done with camera moving. But my problem is rotating it > > AFTER it's been moved. > > Look at the project here:http://dl.dropbox.com/u/4064417/CameraTryout.rar > > Why does it rotates in this strange manner? > > > On 13 Mag, 12:22, Miroku<[email protected]> wrote: > >> Hi everyone! > >> If anyone have ever tried 3D Studio Max, Maya, Blender or others would > >> know what I'm talking about. > >> I need to reproduce the movement of the camera exactly like in the > >> Perspective viewport of 3D Studio Max: > > >> - rotating around a spot (keeping left mouse button > >> pressed)http://dl.dropbox.com/u/4064417/CameraRotate.avi > > >> - moving camera right, left, up and down freely (right mouse > >> button)http://dl.dropbox.com/u/4064417/CameraMoves.avi > > >> I managed to make the camera rotate around a target, but I really > >> can't do the second part. > >> Here is the code:http://pastebin.com/LJKM8uAT > > >> Hope I've been clear... > >> can someone help me please? > > >> Thank you in advance =)
