Hi,

I'm using two views in my application. The bottom contains a plane,
the top contains a number of 3d models. I'm using the same camera to
render both views so that as I hover around with camera both plane and
models appear as one scene.

The problem is the number of models on the scene is dynamic (user
decides) and as I hover around it I can see that sometimes the plane
renders faster, which means first I can see the rotation of the plane
and after a second the items from the second view "catch up".

Is there a way to make both of the views to appear as if they were
rendered simultaneously?

For performance reasons I render the view with plane in every frame
and the view with models only when the camera moves.

cheers
Chris

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