Hi, I'm using two views in my application. The bottom contains a plane, the top contains a number of 3d models. I'm using the same camera to render both views so that as I hover around with camera both plane and models appear as one scene.
The problem is the number of models on the scene is dynamic (user decides) and as I hover around it I can see that sometimes the plane renders faster, which means first I can see the rotation of the plane and after a second the items from the second view "catch up". Is there a way to make both of the views to appear as if they were rendered simultaneously? For performance reasons I render the view with plane in every frame and the view with models only when the camera moves. cheers Chris
