Hi, is there any way to make primitives visible / invisible on the
scene to improve performance?
I have a number of primitives around the camera and I want to switch
the visibility programatically since I don't need them all the time.
I have already tried to remove the primitives from the view.scene and
then add them later
 but that hits the performance since the primitives have bitmap
materials.

Version: Away3d4 (broomstick)

regards,
Joaquim Muchaxo.

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