Hi, is there any way to make primitives visible / invisible on the scene to improve performance? I have a number of primitives around the camera and I want to switch the visibility programatically since I don't need them all the time. I have already tried to remove the primitives from the view.scene and then add them later but that hits the performance since the primitives have bitmap materials.
Version: Away3d4 (broomstick) regards, Joaquim Muchaxo.
