Thanks for the responses guys! Here's some more info, if it helps anyone.....
The task is to develop of 3D version of a real city, to be placed on a touchscreen in a public gallery - so an official release of Flash Player 11 isn't necessary (although is there any info on a release date?). I suppose Air is also a factor. Can an OpenGL solution compete with this? Paul On May 25, 5:48 pm, themightyatom <[email protected]> wrote: > Another feature of Molehill is that it chooses whether to use OpenGL > or DirectX or fall back to software rendering if neither is available. > That's not to say it's a magic bullet. If you post more details of the > specific project, you will probably get more qualified feedback. > For example if you're targeting iPhone and iPad only, then there might > be better alternatives. > The other thing is, who is going to develope the application? If your > used to programming OpenGL, using Flash will be like doing keyhole > surgery. > > Oh, and a last point, you might want to put that question on other > forums, we tend to be quite biased towards Flash here :)
