Yes, I also think it is physics, not Away3D. My physics engine is my
own home-brewed solution. I am using lots of Adobe's Vector3D's and
Matrix3D's, and I am wondering if they calculate slightly differently
on different computers. But I don't really know what I am talking
about. My physics engine is not a real, iterative sub-step simulation,
just a one-step set of calculations per frame, so it *should* always
produce the same results. But I probably still figured out a way to do
something screwy...

Thanks,
Shawn

On Wed, Jun 1, 2011 at 10:02 AM, richardolsson <[email protected]> wrote:
> I was also unable to reproduce the issue you're describing (and I'm on
> a mac) but it sounds from your description like it's a physics issue
> rather than a rendering (Away3D) problem. What kind of physics engine
> are you using?
>
> Looking neat btw. :)
>
> Cheers
> /R
>
>
> On Jun 1, 3:28 pm, Shawn McInerney <[email protected]> wrote:
>> Thanks, guys! I'm thinking it may be a problem limited to Macs...
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> On Wed, Jun 1, 2011 at 12:31 AM, Choons <[email protected]> wrote:
>> > works great on my Windows Vista machine. The other cars are semi-
>> > transparent and I couldn't smash into them but figured that's the way
>> > it's designed. Great job on getting a full game up and working ; )
>>
>> > On May 31, 10:24 pm, Shawn <[email protected]> wrote:
>> >> I am experiencing a very strange error in my Away3DLite racing game.
>> >> On some computers the cars flip around erratically, while on others
>> >> they work fine. For example, on my brother's Apple Mac, Flash Player
>> >> v10.3, the cars suddenly flip around backwards as they cross the
>> >> starting line. This does not happen on any of the 3 Windows computers
>> >> in my home.
>>
>> >> - Has anybody else experienced different 3d results in their projects
>> >> on different computers?
>> >> - If you have a moment, could you please test my game on your computer
>> >> and let me know if the car flips when crossing the starting line?
>> >> - Anybody have any thoughts on what could be causing this?
>>
>> >> Here is the link to the game:http://moosemouse.com/big_time_racing.htm
>>
>> >> Thanks for your help!
>> >> Shawn
>>
>> --
>> Shawn McInerney
>> MooseMouse Media, Inc.http://moosemouse.com
>> [email protected]
>



-- 
Shawn McInerney
MooseMouse Media, Inc.
http://moosemouse.com
[email protected]

Reply via email to