I've had the same problem for quite some time. Would be interested to know if it's fixable. I think it's a problem with the font being rasterized before it's mapped onto the 3D surface.

Sent from my Windows Phone

From: Juan Solano
Sent: Friday, June 10, 2011 5:44 PM
To: [email protected]
Subject: [away3d] fuzzy Fonts



> don't exactly know if somebody document this somewhere.
>
> I have a couple of Plane in to Scene using a HoverCamera and have a lot of
> problems with fonts because this looks so blury, there is some way to make
> sharpest the fonts in to a 3D world ??
>
> thanks

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