Pushing the windows out made no difference. However, we've solved the problem by removing the part of the wall directly behind the window object. Definitely a shared z-index issue.
Thanks again! Paul On Aug 3, 7:35 pm, Paul T <[email protected]> wrote: > Brilliant, thanks Peter. > > I shall report back! > > Paul > > On Aug 3, 7:06 pm, Peter Kapelyan <[email protected]> wrote: > > > > > > > > > Seems like the zsort is off. Maybe the windows are sharing the same Z as the > > wall, and it's not being sorted right? Try maybe pushing the windows a bit > > away from the wall, or having the windows as part of the texture of the > > wall, instead of as polygons that are on top of the wall polygons. > > > -Pete > > > On Wed, Aug 3, 2011 at 12:21 PM, Paul T <[email protected]> wrote: > > > Hello all, > > > > I'm sure this is a simple question to you experts out there, but the > > > window objects on my house model keep disappearing. Any ideas why? Is > > > it a clipping issue? > > > > I'm using Away3D Lite to generate the animation. > > > >http://lmnotest.co.uk/3d-1/ > > > > Thanks in advance, > > > > Paul > > > -- > > ___________________ > > > Actionscript 3.0 Flash 3D Graphics Engine > > > HTTP://AWAY3D.COM
