Pushing the windows out made no difference.

However, we've solved the problem by removing the part of the wall
directly behind the window object. Definitely a shared z-index issue.

Thanks again!

Paul



On Aug 3, 7:35 pm, Paul T <[email protected]> wrote:
> Brilliant, thanks Peter.
>
> I shall report back!
>
> Paul
>
> On Aug 3, 7:06 pm, Peter Kapelyan <[email protected]> wrote:
>
>
>
>
>
>
>
> > Seems like the zsort is off. Maybe the windows are sharing the same Z as the
> > wall, and it's not being sorted right? Try maybe pushing the windows a bit
> > away from the wall, or having the windows as part of the texture of the
> > wall, instead of as polygons that are on top of the wall polygons.
>
> > -Pete
>
> > On Wed, Aug 3, 2011 at 12:21 PM, Paul T <[email protected]> wrote:
> > > Hello all,
>
> > > I'm sure this is a simple question to you experts out there, but the
> > > window objects on my house model keep disappearing. Any ideas why? Is
> > > it a clipping issue?
>
> > > I'm using Away3D Lite to generate the animation.
>
> > >http://lmnotest.co.uk/3d-1/
>
> > > Thanks in advance,
>
> > > Paul
>
> > --
> > ___________________
>
> > Actionscript 3.0 Flash 3D Graphics Engine
>
> > HTTP://AWAY3D.COM

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