You are talking about double buffering.It is a native behavior in GPU accelerated Away3d 4. Not sure you can do something like this with away3D 3.x
On Thu, Aug 11, 2011 at 2:15 PM, n7 <[email protected]> wrote: > Hey, > > I searched the web but found nothing, but a friend told me the thing > is possible and he's seen it somewhere. > > So, is it possible to split the rendering process to multiple frames? > > I have a very complex 3D scene and rendering this in one frame freezes > the browser for quite a while. I'd like to make sort of a progress bar > and let the scene render for a few seconds, with user still being able > to click on other stuff. > > Have you ever seen anything like that? Do you know how to handle it? > > regards > n7 -- Michael Ivanov ,Senior Programmer Neurotech Solutions Ltd. www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
