nice. object-oriented vs procedural. smart guys those Away3D devs
On Aug 11, 7:23 pm, Laani <[email protected]> wrote: > Problem solved! > > instead of using the above syntax. I've used this syntax and it > works. > > view = new View3D(scene1); > > I think they have simplified the code in away4.0. > > On Aug 12, 10:16 am, Laani <[email protected]> wrote: > > > > > > > > > Can somebody help me with this simple but puzzling error. > > > I'm trying to pass a scene3D variable into my view3D and I get a > > compile error. I have no issues when I don't pass in any parameters. > > > Here is the code: > > > scene1 = new Scene3D(); > > view = new View3D({scene:scene1}); > > > Here is the error: > > > 1118 Implicit coercion of a value with static type Object to > > a possibly unrelated type away#d.containers.Scene3D > > > Thanks!
